Artist Spotlight w/ Vincent Wagner
Jun 6, 2023
First, can you tell us a bit about yourself?
I am a freelance 3D designer, lettering artist, and typographer based in Vienna, Austria. I like to combine my love for letters with my 3D skills and my curiosity for cutting-edge design tools.
When I am not working on type, I enjoy spending time with my family, making questionable electronic music, or reading one of the many books I bought but never actually got around to reading.
Looking at my CV I wonder how this all worked out so well… At no point did I consider I could make a living with experimental 3D work
Can you tell us about your experience and the role you are primarily filling?
My education and professional experiences have been all over the map. After school, I started studying architecture, then switched to law and got my degree. I worked in music and media, then started going to night school for graphic design. I went freelance offering a wide array of creative services before focusing on 3D only, and within 3D I am now focused on 3D type and lettering. While not strictly necessary, having such a broad background often helps to understand a client’s needs and the environment they work in.
As a freelance 3D and lettering artist my main clients are design studios and agencies and I provide them with 3D letttering, illustration, visualization, and AR/VR content.
If you could speak directly to the resourcing gods and powers that be, what would be your ideal project?
An ideal project is one with a great team and a respectful collaboration. When everyone involved values the other’s expertise and the whole team works towards a clearly communicated goal, magic happens.
Do you have any dream clients?
There aren’t any specific names that come to mind.
For me, it is really all about a great team, good communication, and an openness for (typographic) experimentation.
Lastly, do you have any memorable stories, life lessons, or tall tales you can share from your adventures as a freelancer?
Looking at my CV I wonder how this all worked out so well. At no point did I imagine working on projects for big-name clients like Twitch, Red Bull, or Island Records.
And at no point did I consider I could make a living with experimental 3D work. I just followed my interests and worked really hard. So I guess the important lesson is to continue searching for the right path no matter how many turns you need to take.
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